Since the last play test I have been trying to figure out exactly how to balance magic in the system, as in its current state it is incredibly broken when built around. I’ve spent the last week going over a handful of possibilities with one major one finally sticking with me that will change theContinue reading “Magika Calamitia Development Blog 02: Big Changes”
Tag Archives: RPG
Magika Calamitia Development Blog 01: Play Test Update
Tonight, September 17th of 2022, was the second play test for Magika Calamitia, my dark magical girl RPG inspired by Madoka Magica, Magical Girl Raising Project and others like those shows. Thanks to two wonderful groups, the game has made some great progress both in lore and mechanically, but still needs work to become everythingContinue reading “Magika Calamitia Development Blog 01: Play Test Update”