Posts have not been very consistent on the blog but that is because I’ve been hard at work on tweaking and toying with the new dice mechanics I’ve decided to implement into the system. While at its core the system seems to be sound, it posed a difficult question to me in terms of socialContinue reading “Magika Calamitia Development Blog 03: New Feats, New Core Update and More.”
Author Archives: Corgimancy Games
Magika Calamitia Development Blog 02: Big Changes
Since the last play test I have been trying to figure out exactly how to balance magic in the system, as in its current state it is incredibly broken when built around. I’ve spent the last week going over a handful of possibilities with one major one finally sticking with me that will change theContinue reading “Magika Calamitia Development Blog 02: Big Changes”
Magika Calamitia Development Blog 01: Play Test Update
Tonight, September 17th of 2022, was the second play test for Magika Calamitia, my dark magical girl RPG inspired by Madoka Magica, Magical Girl Raising Project and others like those shows. Thanks to two wonderful groups, the game has made some great progress both in lore and mechanically, but still needs work to become everythingContinue reading “Magika Calamitia Development Blog 01: Play Test Update”